Observing my almost 10 year old nephew’s gaming interests these last few years has been interesting. Minecraft, Undertale and Pokémon are going to be the games he’ll think fondly of when he gets older. I’d say times have changed but have they really?
In video games, graveyards usually spell trouble. Ico didn’t disappoint.
You know what they say: who needs enemies when you can have frenemies.
All of this freedom to explore in No Man’s Sky is giving me a headache.
Some adventures cannot begin without naming your character. It’s when Final Fantasy Clouds can be Squalls. Or Freds. Some games provide the option to change your character’s name at the start screen. Others integrate protagonists’ intros and renaming prompts in clever ways. These five games do the latter.
Before the first episode ended, the killing game began anew. Should we have anticipated anything less? No, it’s the Danganronpa series, after all.
The last few games I played couldn’t be any more different from one another. The same goes for their varied, gorgeous soundtracks.
Heartbreak is stumbling on a planet, entering its atmosphere to see lush green hills and island chains surrounded by gorgeous blue oceans below—only to land and find out it’s too toxic to withstand for extended periods of time. Damn it, No Man’s Sky!
Oh how I long to relive those days chasing danger, and launching stealthy attacks on those damned dirty apes of Ape Escape on the PSN. Sadly, I’m still waiting for that release. In the meanwhile, the primates of Ape Escape 2 can terrorize me instead.
The ever-present snow in I Am Setsuna gives life to cute snowmen with askew smiles. They may be found tucked away in corners of quiet villages, near wells or behind NPCs’ houses. The snowy scenery is just one charming aspect of its world. But the game’s not all a wonderland.
One of the biggest scandals to hit the 2016 Google Doodle Fruit Games was the realization that I can’t ride a tricycle. But it’s far from the only one. My career as a Fruitlympian is over.
Lately, I’ve become enamored with cultural experiences associated with Summer—namely, the spookiness of ghost stories and myths, where wild imaginations help whittle away the hot days. Re-watching Gravity Falls fuels my interest, and its “Summerween” episode is a perfect nightmare—with a twist.
Human capacity for evil and manipulation is one of the most terrifying things but the supernatural still raises goosebumps. Yo-kai Watch is not the best case for true scares but at times, it’s twisted enough to give me chills. What can I say? My childhood was filled with creepy stories, and the game reminds me of that.
What would the soundtrack of a brutally violent, post-apocalyptic Japan sound like? In Suda51’s latest, Let It Die, it’d be a rock playlist of Japanese Indie bands hand-picked by Silent Hill music legend Akira Yamaoka. But for these current times, Yamaoka would recommend listening to Dizzy Mizz Lizzy.
Until someone pointed out my affinity for those old Kotaku colours.
In 2016, the Trails series became a personal savior of JRPGs, thanks to its intriguing lore, fun battle system, and sharp writing—proving the genre still appeals to this jaded player. Spending time with Trails of Cold Steel II at E3 solidified that. But I’m not the only one with love for Cold Steel’s Class VII.
Aren’t they just the cutest? Is everybirdie jealous yet? You should be.
Nintendo’s digital events have become a highlight of E3—pre-recorded presentations, as opposed to live stage shows, that are full of fun and filled purely with games. There’s no planned Direct this year, but let’s see if they kept their 2015 promises.
One of the most talked about things from Sony’s E3 2015 Press Conference was the unveiling of a Final Fantasy VII remake. But it wasn’t the only thing that happened during the 90 minute presentation, honest! Let’s take a look at all the promises from last year, and see if Sony and their development partners delivered.