One morning, you may find yourself throwing eye-daggers at friends at 6 a.m. for repeatedly blasting Mario Odyssey’s theme song. Then, later, involved in the stage clean up of half-consumed beer, cucumber sparkling water, and sweat from one of your favorite musicians from one of your beloved game series. E3 is weird.
Beneath the Hotline Miami series’ savagely violent mind-trip lies an acutely intelligent narrative—one that questions players’ moralities. But what I really wanted to know was whether the games’ cover artist would also give free pizza and snacks as his in-game character Beard does. So, I asked him.
For a few hours one morning, I repeatedly failed to defeat Mario & Luigi: Superstar Saga’s final boss, Cackletta. I remember that unseasonably warm February day clearly. Of course I do. It’s only been four months since I got thoroughly thrashed.
For many of Dragon Quest VII’s overwhelmingly depressing storylines, I spent time saving and hanging out with people I didn’t give a crap about. It’s not that they were lacking personality or angsty teens that so many JRPG characters embody—no. It’s that they were all really damned mean.
Staring into the abyss known as the videogame backlog and having it stare right back—that seems like the perfect way to spend a summer, don’t you think?
Help me, everyone. I’m just not interested in pursuing a romantic relationship with anyone in Persona 5.
Traversing Breath of the Wild’s Hyrule unveils somber narratives inferred through its ruins and decimated villages. But it’s not all sorrowful. Some of the game’s most bizarre tales are told through its strange NPCs and locales, and they’re amazing.
The Amazing World of Gumball is no stranger to videogame, anime, and pop culture references. These are common story beats used in other past and current shows. But for the love of everything, please watch the episode, “The Console.” It’s a Final Fantasy and RPG tribute that’s too brilliant to be ignored.
Nintendo doesn’t play E3 by the same rules as its rivals, but its E3 2016 showing was its most radical departure from the formula ever. Its booth featured a single game, The Legend of Zelda: Breath of the Wild, and it replaced its big pre-recorded digital event with a series of livestreams that ran throughout E3 week.…
To what lengths do you go to introduce the return of one of your biggest franchises? If it’s for God of War, you bust out a full orchestra. Sony’s E3 2016 press conference began with a spectacle—but impressive showpieces aside, did the company meet its E3 2016 promises? Let’s find out.
E3 is right around the corner, and that means we’re about to get deluged with colossal news and shiny new trailers. And as we do every year before the hype, let’s first take a look back to see if the three console makers delivered on all the grand promises they made at last year’s E3. Up first: Microsoft.
Last Summer, I went from inhaling power-ups and being a shape-shifting, cutesy mecha nightmare as Kirby in Planet Robobot to keeping the company of questionable, spirited friends. I’d like to continue the tradition of the latter once the warm clutches of 2017's Summer take hold. Yo-kai Watch 2, here I come.
There are certain things I can and want to expose my curious 10 year-old nephew to. Particular parts of Persona 5? Yes. Most of the game? Not yet. I’d like for him to be engaged with it in the future. But he’s already halfway there as it’s a fictional, yet too real snapshot of what we’re all living through right now.
Happy Cinco de Cuatro!
With the release of Mario Kart 8 Deluxe for the Switch, it’s a good time to revisit the whacky and winding tracks that make the go-karting series so iconic.
Fool me once, shame on you. Fool me twice...well, when it comes to specialty peeps, I’m just a fool who needs to feel to learn.
Breath of the Wild may be over a month old but it’s still fresh in our minds, and will likely remain a unique experience in the Zelda-verse in the years to come.
As is the norm in Breath of the Wild, I was investigating Hyrule’s shores when I spied a curiosity in the distance—an island I forgot to visit. Making my way by raft, I set upon its beach as a storm drew in. I had arrived at Eventide, and was informed the awaiting trial had a nasty surprise in store. Hooray?
In Snipperclips: Cut it out, together!, the urge to cut your friends out of malice—and not for actual problem solving help—is strong. It makes the gaming experience just as frustrating as it is fun. But best of all, under that playful bit of co-op devilry is a very smart game.
Seriously, curse those weirdly expressive puyo globs.